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Difference between revisions of "Zone"

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==Editor Support==
 
==Editor Support==
 
The zone object is not supported by any known editors.
 
The zone object is not supported by any known editors.
 
+
[[Category:Notes]]
 +
Working with flag zones make sure you have enough clearance for flags, default flag height is 10 world units.
 
[[Category:Map Making]]
 
[[Category:Map Making]]
 
[[Category:Map_Objects]]
 
[[Category:Map_Objects]]

Revision as of 20:55, 28 January 2010

A Zone is a rectangular BZW map structure for spawn or flag zones. The zone lets you create a specific area for a certain flag or a certain team to spawn.

Code

The code for a zone is as follows:

zone 
name example_zone
   position 0.0 0.0 0.0
   size 1.0 1.0 1.0
   rotation 0.0
   # Add two GM, one OO
   zoneflag GM 2
   zoneflag OO
   # cause laser, shockwave
   # good and bad flags to spawn in the zone
   flag L
   flag SW
   flag good
   flag bad
   team 0 1 2 3 4
   safety 1 2 3 4
end

Valid parameters for the zone are

position Defines the position of the zone in the word (x/y/z)
size Defines the size of the zone (rectangular prism)
rotation Defines a rotation around the Z axis for the box, in degrees.
zoneflag Generates the flag listed inside this zone (adding "flag n" for the quantity). The flag will be generated specifically for the zone, regardless of BZFS options. One flag per call. Remember to use the -fb option in the option object.
flag Listed flag will spawn in the zone. The flags must be be specified for the server via BZFS options. One flag per call.
team Team players will spawn (0 - Rogue, 1 - Red, 2 - Green, 3 - Blue, 4 - Purple).
safety Team flags listed here will fly to the closest safety zone when dropped (1 - Red, 2 - Green, 3 - Blue, 4 - Purple).


Appearance

Zones have no appearance in a map other than what they define (ex: flags or tank spawns).

History

Zones were added to BZFlag in version 2.0.0.

Editor Support

The zone object is not supported by any known editors. Working with flag zones make sure you have enough clearance for flags, default flag height is 10 world units.