This wiki is archived and useful information is being migrated to the main bzflag.org website
Difference between revisions of "Zone"
From BZFlagWiki
(→History: - Added.) |
(→Code) |
||
Line 10: | Line 10: | ||
size 1.0 1.0 1.0 | size 1.0 1.0 1.0 | ||
rotation 0.0 | rotation 0.0 | ||
− | + | # Add two GM, one OO | |
+ | zoneflag GM 2 OO | ||
flag L SW good bad | flag L SW good bad | ||
team 0 1 2 3 4 | team 0 1 2 3 4 | ||
Line 21: | Line 22: | ||
size=Defines the size of the zone (rectangular prism) | size=Defines the size of the zone (rectangular prism) | ||
rotation=Defines a rotation around the Z axis for the box, in degrees. | rotation=Defines a rotation around the Z axis for the box, in degrees. | ||
− | zoneflag=Generates the flags listed inside this zone (adding flag | + | zoneflag=Generates the flags listed inside this zone (adding "flag n" for the quantity). The flags will be generated specifically for the zone, regardless of BZFS options. |
flag=Listed flags will spawn in the zone. The flags need to be specified in the map via BZFS options. | flag=Listed flags will spawn in the zone. The flags need to be specified in the map via BZFS options. | ||
team=Team players will spawn (0 = Rogue, 1 = Red, 2 = Green, 3 = Blue, 4 = Purple). | team=Team players will spawn (0 = Rogue, 1 = Red, 2 = Green, 3 = Blue, 4 = Purple). |
Revision as of 15:48, 14 August 2007
A Zone is a BZW map structure that is only a rectangular prism area for spawn or flag zones.
Contents
Code
The code for a zone is as follows:
zone name example_zone position 0.0 0.0 0.0 size 1.0 1.0 1.0 rotation 0.0 # Add two GM, one OO zoneflag GM 2 OO flag L SW good bad team 0 1 2 3 4 safety 1 2 3 4 end |
Valid parameters for the zone are
position | Defines the position of the zone in the word (x/y/x) |
size | Defines the size of the zone (rectangular prism) |
rotation | Defines a rotation around the Z axis for the box, in degrees. |
zoneflag | Generates the flags listed inside this zone (adding "flag n" for the quantity). The flags will be generated specifically for the zone, regardless of BZFS options. |
flag | Listed flags will spawn in the zone. The flags need to be specified in the map via BZFS options. |
Appearance
Zones have no appearance in a map other than what they define (ex: flags or tank spawns).
History
Zones were added to BZFlag in version 2.0.0.
Editor Support
The zone object is not supported by any known editors.