|BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.|
The bz_ePlayerStatus is used to define the current status of a player.
|eDead||Player is not alive, not paused, (not not) responding, etc|
|eAlive||Player is alive|
|ePaused||Player is paused|
|eExploding||Player is exploding|
|eInBuilding||has OO and is in a building|