This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
bz fireWorldGM
Jump to navigation
Jump to search
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
| BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call. |
Prototype
BZF_API bool bz_fireWorldGM ( int targetPlayerID, float lifetime, float *pos, float tilt, float direction, float dt , bz_eTeamType shotTeam = eRogueTeam );
Parameters
| name | type | value desription |
|---|---|---|
| targetPlayerID | int | Player to fire the GM at. |
| lifetime | float | How long the world weapon will "live". |
| *pos | float | Position the world weapon will fire from. |
| tilt | float | The tilt of the weapon in radians. |
| direction | float | The direction of which to fire the world weapon in radians. (rotation) |
| dt | float | Delay time. How many seconds the weapon waits before firing. |
| shotTeam | bz_eTeamType | Team color of the weapon. (Rogue by default) |
Description
Fires a Guided Missile at a player.