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bz_getAdmin

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bool bz_getAdmin (int playerID)


Checks to see if the specified player is an administrator (has the ability to ban).

Parameters:
playerID  -  The id of the player to check for admin status
Returns:
True if the player specified is an administrator; false otherwise

Example[edit]

Displays a custom message if the player joins and is identified as an administrator.

if (bz_getAdmin(((bz_PlayerJoinPartEventData_V1*)eventData)->playerID)) {
	bz_sendTextMessage(BZ_SERVER,((bz_PlayerJoinPartEventData_V1*)eventData)->playerID,"Welcome! Do not forget to check up on admin news with /adminnews!");
}