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bz_getPublicAddr

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bz_ApiString bz_getPublicAddr ()


Returns the string that was specified with the BZFS option -publicaddr or the default address that is used when starting up a public server.

Returns:
A string containing the public address of the server.


Example[edit]

A simple greeting that tells the player what server and port they are on. This may be useful to remove the hassle of modifying greetings for a server that hosts many ports.

case bz_ePlayerJoinEvent: {
	if (bz_getPublic()) {
		bz_sendTextMessagef(BZ_SERVER,((bz_PlayerJoinPartEventData_V1*)eventData)->playerID,"Welcome!");
		bz_sendTextMessagef(BZ_SERVER,((bz_PlayerJoinPartEventData_V1*)eventData)->playerID,
			"You are playing on %s",bz_getPublicDescription().c_str());
		bz_sendTextMessagef(BZ_SERVER,((bz_PlayerJoinPartEventData_V1*)eventData)->playerID,
			"           @ %s:%d",bz_getPublicAddr().c_str(),bz_getPublicPort());
	}
}break;