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Bz sendTextMessage: Difference between revisions
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New page: {{BZFS_API_Doc}} {{BZFS_API_Funcs}} ==Prototype== BZF_API bool bz_sendTextMessage (int from, int to, const char* message); BZF_API bool bz_sendTextMessage (int from, bz_eTeamType to, const... |
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Revision as of 21:31, 27 November 2007
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
| BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call. |
Prototype
BZF_API bool bz_sendTextMessage (int from, int to, const char* message); BZF_API bool bz_sendTextMessage (int from, bz_eTeamType to, const char* message);
Parameters
- int from: From which player do we need to pretend this message is coming from?
- int to: To which player or team are we sending this message?
- const char* message: The message to be sent
Description
This API function will cause the server to send a message to a player or team
Usage
If you want to send a message, use this function. This can be used for private messages based on previous input.
Notes
none.