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Bz eFlagDroppedEvent: Difference between revisions
m Added note about invalid player id  | 
				m also added eventTime here  | 
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   |int  |    |int  | ||
   |The flag ID that was dropped  |    |The flag ID that was dropped  | ||
  |-  | |||
  |flagType        | |||
  |[[bz_ApiString]]  | |||
  |The flag abbreviation of the flag that was grabbed  | |||
   |-  |    |-  | ||
   |pos  |    |pos  | ||
   |float[3]  |    |float[3]  | ||
   |The position at which the flag was dropped  |    |The position at which the flag was dropped  | ||
  |-  | |||
  |eventTime  | |||
  |double  | |||
  |The server time at which the event occurred (in seconds).  | |||
   |}  |    |}  | ||
Latest revision as of 07:45, 1 May 2014
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eFlagDroppedEvent is an API event that is called each time a flag is dropped by a player.
Data
bz_eFlagDroppedEvent returns the bz_FlagDroppedEventData_V1 data class.
| name | type | value desription | 
|---|---|---|
| eventType | bz_eEventType | bz_eFlagDroppedEvent | 
| playerID | int | The player that dropped the flag (this value may be set to -1 if the player ID is unknown). | 
| flagID | int | The flag ID that was dropped | 
| flagType | bz_ApiString | The flag abbreviation of the flag that was grabbed | 
| pos | float[3] | The position at which the flag was dropped | 
| eventTime | double | The server time at which the event occurred (in seconds). | 
Uses
This event is a notification-only event, none of the data returned can be changed. If the plug-in wishes to change the spawning position of a flag it should use the bz_eFlagResetEvent
History
In Version 2.0.x of BZFlag the data class for this event was named bz_FlagDroppedEventData and contains the same data.