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bz eFlagDroppedEvent
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eFlagDroppedEvent is an API event that is called each time a flag is dropped by a player.
Data
bz_eFlagDroppedEvent returns the bz_FlagDroppedEventData_V1 data class.
| name | type | value desription |
|---|---|---|
| eventType | bz_eEventType | bz_eFlagDroppedEvent |
| playerID | int | The player that dropped the flag (this value may be set to -1 if the player ID is unknown). |
| flagID | int | The flag ID that was dropped |
| flagType | bz_ApiString | The flag abbreviation of the flag that was grabbed |
| pos | float[3] | The position at which the flag was dropped |
| eventTime | double | The server time at which the event occurred (in seconds). |
Uses
This event is a notification-only event, none of the data returned can be changed. If the plug-in wishes to change the spawning position of a flag it should use the bz_eFlagResetEvent
History
In Version 2.0.x of BZFlag the data class for this event was named bz_FlagDroppedEventData and contains the same data.