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| BZFlag version 2.0.12 is the current version of the BZFlag game for Linux and source packages. released on 6/25/08.
| | #REDIRECT [[2.0 Releases]] |
| It was released primarily to fix a small number of build issues on various linux distributions, most notibly Gentoo and Debian based systems. There are no new features from 2.0.10.
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| ==Change Log==
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| * Fix build with -ffast-math avoiding use of isnan for fog - Alfredo Tupone
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| * Fix for memory leaks -
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| * libGLEW requirement controlled by --with-glew - Alfredo Tupone
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| * Actually build with SDL_Image, if required - Alfredo Tupone
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| * Remove extra dir separator from cache entries - Jeff Myers
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| * Configurable "defaultFOV" (60 deg) for widescreen users - Jeff Myers
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| * Adjust shown coordinate for observers - Jeff Myers
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| * Use the foghack only if the config says - Jeff Myers
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| * Queue spawns after flag captures - Chris Wibble
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| * Fix kill callback when is coming from server - Jeff Myers
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| * Fix intermix of chat messages and api callback - Jeff Myers
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| * Various permission fixes - Jeff Myers
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| * Plugins path fixed -
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| * Kerberos and thread removed (never used) - Alfredo Tupone
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| * Event log fixed - Jeff Myers
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| * Workaroung to a driver bug - Jeff Myers
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| * Word filtering is case unsensitive -
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| * Correctly interface with c-ares 1.5.1 and lower - Alfredo Tupone
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| * Not showing a "new rabbit" message when player ID == NoPlayer - blast007
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| * gcc-4.3 fixes - Tim Riker, Alfredo Tupone
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| * MacOSX: Consistent search of resource files - Sean Morrison
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| * MacOSX: update the project to XCode 2.4.1 - Sean Morrison
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| * Added _countdownResumeDelay to control resume delay. - Thomas Stauer
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| * Slot numbers on scoreboard now appear regardless of hideAdmin - Joshua Bodine
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| [[Category:Versions]]
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| [[Category:Releases]]
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