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New page: {{BZFS_API_Doc}} {{BZFS_API_Funcs}} ==Prototype== BZF_API bool bz_sendTextMessage (int from, int to, const char* message); BZF_API bool bz_sendTextMessage (int from, bz_eTeamType to, const...
 
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wikify with definition lists, See Also section
 
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{{BZFS_API_Funcs}}
{{BZFS_API_Funcs}}
==Prototype==
==Prototype==
BZF_API bool bz_sendTextMessage (int from, int to, const char* message);
* BZF_API bool bz_sendTextMessage (int from, int to, const char* message);
BZF_API bool bz_sendTextMessage (int from, bz_eTeamType to, const char* message);
* BZF_API bool bz_sendTextMessage (int from, [[bz_eTeamType]] to, const char* message);


==Parameters==
==Parameters==
* int from: From which player do we need to pretend this message is coming from?
; int from: The player ID that the message will appear to be from. This must be a valid player ID, or BZ_SERVER if the message is to be a system message.
* int to: To which player or team are we sending this message?
; int to: The target player ID to send the message to. This must be a valid player ID or BZ_ALLUSERS if the message is to be broadcast to all connected users.
* const char* message: The message to be sent
; [[bz_eTeamType]] to: The target team to send the message to. This must be a valid team enumeration from [[bz_eTeamType]].
; const char* message: The text of the message to be sent.


==Description==
==Description==
This API function will cause the server to send a message to a player or team
This API function will cause the server to send a text message to a single player, all players, or team. The text message can be made to appear from any user or the server itself.


==Usage==
==See Also==
If you want to send a message, use this function. This can be used for private messages based on previous input.
[[Bz_sendTextMessagef]]
 
==Notes==
none.

Latest revision as of 04:57, 27 May 2008

BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.
BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call.


Prototype

  • BZF_API bool bz_sendTextMessage (int from, int to, const char* message);
  • BZF_API bool bz_sendTextMessage (int from, bz_eTeamType to, const char* message);

Parameters

int from
The player ID that the message will appear to be from. This must be a valid player ID, or BZ_SERVER if the message is to be a system message.
int to
The target player ID to send the message to. This must be a valid player ID or BZ_ALLUSERS if the message is to be broadcast to all connected users.
bz_eTeamType to
The target team to send the message to. This must be a valid team enumeration from bz_eTeamType.
const char* message
The text of the message to be sent.

Description

This API function will cause the server to send a text message to a single player, all players, or team. The text message can be made to appear from any user or the server itself.

See Also

Bz_sendTextMessagef