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Bz sendTextMessage: Difference between revisions

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Zehra (talk | contribs)
redirect, since functions are in official docs
Tag: New redirect
 
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{{BZFS_API_Doc}}
#REDIRECT [[Category:BZFS API Docs]]
{{BZFS_API_Funcs}}
 
==Prototype==
BZF_API bool bz_sendTextMessage (int from, int to, const char* message);
BZF_API bool bz_sendTextMessage (int from, [[bz_eTeamType]] to, const char* message);
 
==Parameters==
* int from: The player ID that the message will appear to be from. This must be a valid player ID, or BZ_SERVER if the message is to be a system message.
* int to: The target player ID to send the message to. This must be a valid player ID or BZ_ALLUSERS if the message is to be broadcast to all connected users.
* [[bz_eTeamType]] to: The target team to send the message to. This must be a valid team enumeration from [[bz_eTeamType]].
* const char* message: The text of the message to be sent.
 
==Description==
This API function will cause the server to send a text message to a single player, all players, or team. The text message can be made to appear from any user or the server itself.

Latest revision as of 00:52, 12 November 2025