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Bz fireWorldGM: Difference between revisions
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added shot team param |
Update template to make it look like the other API function pages. |
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{{ | {{BZFS_API_Doc}} | ||
{{BZFS_API_Funcs}} | |||
| | ==Prototype== | ||
| | BZF_API bool bz_fireWorldGM ( int targetPlayerID, float lifetime, float *pos, float tilt, float direction, float dt , bz_eTeamType shotTeam = eRogueTeam ); | ||
| | |||
| | ==Parameters== | ||
| | {| border="1" cellpadding="20" cellspacing="0" | ||
| | !name | ||
| | !type | ||
| | !value desription | ||
| | |- | ||
| | |targetPlayerID | ||
| | |int | ||
| | |Player to fire the GM at. | ||
| | |- | ||
| | |lifetime | ||
| | |float | ||
| | |How long the world weapon will "live". | ||
| | |- | ||
| | |*pos | ||
| | |float | ||
| | |Position the world weapon will fire from. | ||
| | |- | ||
| | |tilt | ||
} | |float | ||
|The tilt of the weapon in radians. | |||
|- | |||
|direction | |||
|float | |||
|The direction of which to fire the world weapon in radians. (rotation) | |||
|- | |||
|dt | |||
|float | |||
|Delay time. How many seconds the weapon waits before firing. | |||
|- | |||
|shotTeam | |||
|bz_eTeamType | |||
|Team color of the weapon. (Rogue by default) | |||
|} | |||
==Description== | |||
Fires a Guided Missile at a player. | |||
Latest revision as of 10:37, 28 June 2012
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
| BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call. |
Prototype
BZF_API bool bz_fireWorldGM ( int targetPlayerID, float lifetime, float *pos, float tilt, float direction, float dt , bz_eTeamType shotTeam = eRogueTeam );
Parameters
| name | type | value desription |
|---|---|---|
| targetPlayerID | int | Player to fire the GM at. |
| lifetime | float | How long the world weapon will "live". |
| *pos | float | Position the world weapon will fire from. |
| tilt | float | The tilt of the weapon in radians. |
| direction | float | The direction of which to fire the world weapon in radians. (rotation) |
| dt | float | Delay time. How many seconds the weapon waits before firing. |
| shotTeam | bz_eTeamType | Team color of the weapon. (Rogue by default) |
Description
Fires a Guided Missile at a player.