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== Code == | == Code == | ||
{| | |||
| | |||
define my_group | define my_group | ||
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# arc | # arc | ||
# sphere | # sphere | ||
# tetrahedron | |||
# teleporter | |||
enddef | enddef | ||
|- | |||
| | |||
#You can then recall the group with | #You can then recall the group with | ||
group my_group | group my_group | ||
shift 0 0 0 | shift 0 0 0 | ||
rotation 0 | |||
end | end | ||
|} | |||
A more detailed description of the group installation can be found [[group|here]]. | A more detailed description of the group installation can be found [[group|here]]. | ||
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The group definition object was added with the [[BZFlag 2.0.0|v2.0.0]] release of BZFlag. | The group definition object was added with the [[BZFlag 2.0.0|v2.0.0]] release of BZFlag. | ||
[[Category: | [[Category:Map Making]] | ||
[[Category:Map_Objects]] | [[Category:Map_Objects]] | ||
Latest revision as of 20:19, 18 March 2007
Group Definition, or define, will group a set of objects that can be recalled and duplicated multiple times with the group object.
Define goes hand-in-hand with the group object.
Code
define my_group # You can put the following objects in a group definition: # box # pyramid # base # mesh # meshbox # meshpyr # arc # sphere # tetrahedron # teleporter enddef |
#You can then recall the group with group my_group shift 0 0 0 rotation 0 end |
A more detailed description of the group installation can be found here.
Editor Support
There are currently no supported editors: group definitions are normally most useful when editing by hand.
History
The group definition object was added with the v2.0.0 release of BZFlag.