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| {{BZFS_API_Doc}}
| | #REDIRECT [[Category:BZFS API Docs]] |
| {{BZFS_API_Funcs}}
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| ==Prototype==
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| * BZF_API bool bz_sendTextMessage (int from, int to, const char* message);
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| * BZF_API bool bz_sendTextMessage (int from, [[bz_eTeamType]] to, const char* message);
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| ==Parameters==
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| ; int from: The player ID that the message will appear to be from. This must be a valid player ID, or BZ_SERVER if the message is to be a system message.
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| ; int to: The target player ID to send the message to. This must be a valid player ID or BZ_ALLUSERS if the message is to be broadcast to all connected users.
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| ; [[bz_eTeamType]] to: The target team to send the message to. This must be a valid team enumeration from [[bz_eTeamType]].
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| ; const char* message: The text of the message to be sent.
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| ==Description==
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| This API function will cause the server to send a text message to a single player, all players, or team. The text message can be made to appear from any user or the server itself.
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| ==See Also==
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| [[Bz_sendTextMessagef]]
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