|
|
| Line 1: |
Line 1: |
| {{BZFS_API_Doc}}{{BZFS_API_Funcs}}
| | #REDIRECT [[Category:BZFS API Docs]] |
| | |
| ==Variations==
| |
| * bool bz_sendTextMessagef(int from, [[bz_eTeamType]] to, const char *fmt, ...)
| |
| * bool bz_sendTextMessagef(int from, int to, const char *fmt, ...)
| |
| | |
| ==Parameters==
| |
| ; from : The player ID that the message will appear to be from. This must be a valid player ID or BZ_SERVER.
| |
| ; to : Specifies the receiver[s] of the message. This must be either a valid player ID, if the message is to be sent to a single player; a [[bz_eTeamType]] enumeration, if the message is to be sent to all members of the specified team; or BZ_ALLUSERS, if the message is to be sent to all connected players.
| |
| ; fmt : A printf-style format string.
| |
| ; ... : The parameters for the format string.
| |
| | |
| ==Description==
| |
| This API function sends a message to a single player, all players, or all players on a team using printf-style formatting.
| |
| | |
| ==See Also==
| |
| [[bz_sendTextMessage]]
| |