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User:Lukstr: Difference between revisions
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Please ask any questions or comments in discussion, or bug me on IRC. | Please ask any questions or comments in discussion, or bug me on IRC. | ||
==Google Summer of Code Application== | ==Google Summer of Code Application== | ||
=== | ===Addendum=== | ||
Nothing here as of yet. | |||
==About== | ==About== | ||
I am a 20 year old undergraduate in the Engineering Systems & Computing program at the University of Guelph (in Ontario, Canada). I've been programming since roughly 1999, when I was first introduced to Visual Basic. Very shortly after I matured to C++, with brief adventures into web development (more on this later). The first game I ever wrote (ignore Visual Basic nonsense) was a Mario Bros. clone. I received much assistance during this time from older students, but soon began to do much programming on my own. I toyed with Flash programming/scripting for a few years before returning to C++ during high school. I realized many errors in my ways and moved to C, in order to build a better programming foundation. Currently, I primarily code in C, C++ and Java (solely for school purposes, not of my own free will, usually). I spent a summer coding in C# for a company producing rugged mobile devices that mostly ran Microsoft Windows CE and Pocket PC. Until a few years ago I coded entirely in a Windows environment, and am quite familiar with it, however now prefer Unix-like systems for development and use. I am an advocate of code reuse and abstraction. I enjoy playing squash when I have the time, and alpine or downhill skiing when the opportunity presents itself. I've been playing video games always, though interspersed with lengthy periods of programming. | I am a 20 year old undergraduate in the Engineering Systems & Computing program at the University of Guelph (in Ontario, Canada). I've been programming since roughly 1999, when I was first introduced to Visual Basic. Very shortly after I matured to C++, with brief adventures into web development (more on this later). The first game I ever wrote (ignore Visual Basic nonsense) was a Mario Bros. clone. I received much assistance during this time from older students, but soon began to do much programming on my own. I toyed with Flash programming/scripting for a few years before returning to C++ during high school. I realized many errors in my ways and moved to C, in order to build a better programming foundation. Currently, I primarily code in C, C++ and Java (solely for school purposes, not of my own free will, usually). I spent a summer coding in C# for a company producing rugged mobile devices that mostly ran Microsoft Windows CE and Pocket PC. Until a few years ago I coded entirely in a Windows environment, and am quite familiar with it, however now prefer Unix-like systems for development and use. I am an advocate of code reuse and abstraction. I enjoy playing squash when I have the time, and alpine or downhill skiing when the opportunity presents itself. I've been playing video games always, though interspersed with lengthy periods of programming. | ||
Revision as of 17:07, 25 March 2008
Please ask any questions or comments in discussion, or bug me on IRC.
Google Summer of Code Application
Addendum
Nothing here as of yet.
About
I am a 20 year old undergraduate in the Engineering Systems & Computing program at the University of Guelph (in Ontario, Canada). I've been programming since roughly 1999, when I was first introduced to Visual Basic. Very shortly after I matured to C++, with brief adventures into web development (more on this later). The first game I ever wrote (ignore Visual Basic nonsense) was a Mario Bros. clone. I received much assistance during this time from older students, but soon began to do much programming on my own. I toyed with Flash programming/scripting for a few years before returning to C++ during high school. I realized many errors in my ways and moved to C, in order to build a better programming foundation. Currently, I primarily code in C, C++ and Java (solely for school purposes, not of my own free will, usually). I spent a summer coding in C# for a company producing rugged mobile devices that mostly ran Microsoft Windows CE and Pocket PC. Until a few years ago I coded entirely in a Windows environment, and am quite familiar with it, however now prefer Unix-like systems for development and use. I am an advocate of code reuse and abstraction. I enjoy playing squash when I have the time, and alpine or downhill skiing when the opportunity presents itself. I've been playing video games always, though interspersed with lengthy periods of programming.