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Bz fireWorldGM: Difference between revisions
		
		
		
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 Added bz_fireWorldGM  | 
				 dt = delay time  | 
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| Line 19: | Line 19: | ||
| param6        = dt  | | param6        = dt  | ||
| param6type    = float  | | param6type    = float  | ||
| param6desc    =   | | param6desc    = Delay time. How many seconds to wait before firing the GM.  | ||
}}  | }}  | ||
Revision as of 02:18, 5 April 2010
void bz_fireWorldGM (int targetPlayerID, float lifetime, float *pos, float tilt, float direction, float dt)
Fires a Guided Missile at a player.
Parameters: 
targetPlayerID  -  Player to fire the GM at. 
lifetime  -  How long the world weapon will "live". 
*pos  -  Position the world weapon will fire from. 
tilt  -  The tilt of the weapon. 
direction  -  The direction of which to fire the world weapon. (rotation) 
dt  -  Delay time. How many seconds to wait before firing the GM.