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Bz eFlagDroppedEvent: Difference between revisions
 →Uses:  hyphenated compound adjective  | 
				m Added note about invalid player id  | 
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| Line 19: | Line 19: | ||
   |playerID        |    |playerID        | ||
   |int  |    |int  | ||
   |The player that dropped the flag  |    |The player that dropped the flag (this value may be set to -1 if the player ID is unknown).  | ||
   |-  |    |-  | ||
   |flagID          |    |flagID          | ||
Revision as of 05:47, 27 February 2014
| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. | 
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eFlagDroppedEvent is an API event that is called each time a flag is dropped by a player.
Data
bz_eFlagDroppedEvent returns the bz_FlagDroppedEventData_V1 data class.
| name | type | value desription | 
|---|---|---|
| eventType | bz_eEventType | bz_eFlagDroppedEvent | 
| playerID | int | The player that dropped the flag (this value may be set to -1 if the player ID is unknown). | 
| flagID | int | The flag ID that was dropped | 
| pos | float[3] | The position at which the flag was dropped | 
Uses
This event is a notification-only event, none of the data returned can be changed. If the plug-in wishes to change the spawning position of a flag it should use the bz_eFlagResetEvent
History
In Version 2.0.x of BZFlag the data class for this event was named bz_FlagDroppedEventData and contains the same data.