This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
Maps: Difference between revisions
		
		
		
		Jump to navigation
		Jump to search
		
SpazzyMcGee (talk | contribs) m →Map Making:  oops  | 
				SpazzyMcGee (talk | contribs) m →Map Making:  hmm....  | 
				||
| Line 4: | Line 4: | ||
== Map Making ==  | == Map Making ==  | ||
Maps are text files, but they may be made with an editor such as [[BZEdit]] or [[pyBZEdit]]. A [[BZWTools|plugin]] also exists for Blender that allows import and export in world format.   | Maps are text files, but they may be made with an editor such as [[BZEdit]] or [[pyBZEdit]]. A [[BZWTools|plugin]] also exists for Blender that allows import and export in world format.  | ||
== Playing a map ==  | == Playing a map ==  | ||
Maps can be played by specifying them command-line to the server, then connecting with a client. Info on running servers can be found at [[BZFS]].  | Maps can be played by specifying them command-line to the server, then connecting with a client. Info on running servers can be found at [[BZFS]].  | ||
Revision as of 22:02, 23 February 2007
(for a list of maps, see Category:Maps)
Maps (otherwise known as worlds) are the universe that a player exists in while playing BZFlag. It is downloaded when logging into a server, and cannot change while the game is in progress.
Map Making
Maps are text files, but they may be made with an editor such as BZEdit or pyBZEdit. A plugin also exists for Blender that allows import and export in world format.
Playing a map
Maps can be played by specifying them command-line to the server, then connecting with a client. Info on running servers can be found at BZFS.