This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
Group: Difference between revisions
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==History== | ==History== | ||
The group definition object was added with the [[BZFlag 2.0.0|v2.0.0]] release of BZFlag. | The group definition object was added with the [[BZFlag 2.0.0|v2.0.0]] release of BZFlag. | ||
[[Category:Map_making]] | |||
[[Category:Map_Objects]] | |||
Revision as of 17:02, 10 March 2007
A group will recall map objects within a define obect. I must be used after the define object in question.
Group goes hand-in-hand with the define object.
Code
group my_group shift 0 0 0 scale 1 1 1 shear 0 0 0 spin 0 0 0 0 team 0 tint 1 1 1 1 drivethrough shootthrough phydrv my_phydrv matref my_material end
The valid parameters for groups are:
Shift: Shift the group (repeatable)
Scale: Scale the group (repeatable)
Shear: Shear the group (repeatable)
Spin: Spin the group (repeatable)
team: Redefine all base colors within group.
tint: Hierarchically tints objects within group.
drivethrough: Make all objects in group drivethrough.
shootthrough: Make all objects in the group shootthrough.
phydrv: Apply physics to all objects/faces within group.
matref: Apply material to all objects/faces within group.
Editor Support
There are currently no supported editors: groups are normally most useful when editing by hand.
History
The group definition object was added with the v2.0.0 release of BZFlag.