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bz_unloadPlugin
bool bz_unloadPlugin (const char* path)
Unloads a plugin that is currently loaded.
Parameters: 
path  -  The exact path of the plugin file. In addition, it may be locally referenced starting from the path returned by bz_pluginBinPath(). 
Returns: 
Whether or not the plugin unloaded successfully.
Example
Load the FlagOnSpawn plugin which then gets unloaded the moment a player joins.
case bz_eWorldFinalized: {
	bz_loadPlugin("/home/name/path/to/flagOnSpawn.so","WG:-1");
}break;
case bz_ePlayerJoinEvent: {
	bz_unloadPlugin("/home/name/path/to/flagOnSpawn.so");
}break;