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bz_unloadPlugin
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bool bz_unloadPlugin (const char* path)
Unloads a plugin that is currently loaded.
Parameters:
path - The exact path of the plugin file.
Returns:
Whether or not the plugin unloaded successfully.
Example
Load the FlagOnSpawn plugin which then gets unloaded the moment a player joins.
case bz_eWorldFinalized: {
bz_loadPlugin("/home/name/path/to/flagOnSpawn.so","WG:-1");
}break;
case bz_ePlayerJoinEvent: {
bz_unloadPlugin("/home/name/path/to/flagOnSpawn.so");
}break;