|BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.|
The bz_eGetAutoTeamEvent is an API event that is called for each new player is added to a team.
bz_eGetAutoTeamEvent returns the bz_GetAutoTeamEventData_V1 data class.
|playerID||int||ID of the player that is being added to the game.|
|callsign||bz_ApiString||Callsign of the player that is being added to the game.|
|team||bz_eTeamType||The team that the player will be added to. Initialized to the team chosen by the current server team rules, or the effects of a plug-in that has previously processed the event. Plug-ins wishing to override the team should set this value.|
|handled||bool||The current state representing if other plug-ins have modified the default team. Plug-ins that modify the team should set this value to true to inform other plug-ins that have not processed yet.|
|eventTime||double||The server time at which the event occurred (in seconds).|
This is a modification event, the final results of the team member will be used and sent to the requesting player. Please note that this event can override the user's team choice.