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bz eMsgDebugEvent
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| BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server. |
BZFS Event. This page documents a BZFS event that is called by the game server to notify plug-ins of various actions and state changes in the game world.
Overview
The bz_eMsgDebugEvent is an API event called every time packets are sent to the server.
Data
bz_eMsgDebugEvent returns the bz_MsgDebugEventData_V1 data class.
| name | type | value description |
|---|---|---|
| eventType | bz_eEventType | bz_eMsgDebugEvent |
| code | char[2] | A 2-byte message code to identify what the data is. |
| len | size_t | The size of the incoming message. |
| msg | char* | The actual message telling the server what the data contains, based on the code data. |
| receive | bool | Whether or not to receive the packets |
| playerID | int | The player that sent the data. |
| eventTime | double | The server time at which the event occurred (in seconds). |
Uses
Used mostly by developers to watch for packet data. Not particularly useful for plugin developers.