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bz eShotType

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BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.


Overview[edit]

The bz_eShotType is used to define the specific shot type that is to be fired by tanks, and is attached to each shot for graphical representation in 2.99.

Definition[edit]

 eNoShot
 eStandardShot
 eGMShot
 eLaserShot
 eThiefShot
 eSuperShot
 ePhantomShot
 eShockWaveShot
 eRicoShot
 eMachineGunShot
 eInvisibleShot
 eRapidFireShot
 eLastShotType