|BZFS API Documentation This page contains part of the BZFS API documentation for use by Plug-ins on the BZFS server.|
|BZFS API Function. This page documents a BZFS_API Function, that is provided by the BZFS game server for plug-ins to call.|
BZF_API uint32_t bz_getShotGUID (int fromPlayer, int shotID);
|fromPlayer||int||the player who owns the shot, BZ_SERVER for world weapons|
|shotID||int||the local ID of the shot for the specified player|
This API function will return the Globally Unique Identifier(GUID) for the specified shot if it exists, or 0 if it does not.
Shot GUIDs are unique to each shot fired (within a range of over 4 billion shots fired per server session). This ID can be useful to detect unique shots independent of player reload timers.