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bz_updatePlayerData

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void bz_updatePlayerData (bz_BasePlayerRecord* playerRecord)


Updates the data in a bz_BasePlayerRecord to the current state of that player. The information in a base player record instance is not kept up-to-date as the game progresses, so this method must be called to get the most up-to-date information.

Parameters:
playerRecord  -  The player record to update. This record will contain the current information for the player it represents after this method call returns.