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Linkmaterial

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LinkMaterial allows you to set the texture of the teleporter window to anything you would like it to be.

Properties[edit]

Valid parameters for a LinkMaterial are:

Parameter Description
name LinkMaterial.
texture Set the texture (must be .png but don't include the extension unless on the Internet).
addtexture Add a texture (again, no extension is needed).
notextures Don't use textures.
notexcolor Don't apply the color to the texture.
notexalpha Don't use the texture's alpha channel.
texmat Specify a texture matrix. -1 for no texture matrix. (addtexture must be used before texmat).
dyncol Specify a dynamic color. -1 for no dynamic color.
ambient Ambient color.
diffuse Diffuse (main)color.
color Synonym for diffuse.
specular Specular color.
emission Emission color.
shininess Shiny!.
resetmat Restore default values.

Code[edit]

#The Generic Teleporter Material
dynamicColor
  name Linkdyncol
  red limits 0 0.25
  red sinusoid 2 0 1
  green limits 0 0.25
  green sinusoid 2 0.666667 1
  blue limits 0 0.25
  blue sinusoid 2 1.33333 1
  alpha limits 0.75 0.75
end
textureMatrix
  name Linktexmat
  shift 0 -0.05 
end
material
  name LinkMaterial
  dyncol Linkdyncol
  diffuse 0 0 0 0.5
  nolighting
  addtexture telelink
  texmat Linktexmat
end

Hints[edit]

Nolighting is almost always a preferred option in a LinkMaterial.