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Linkmaterial: Difference between revisions
correct materials |
m I think I'm done. |
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LinkMaterial allows you to set the texture of the teleporter window to anything you would like it to be. | LinkMaterial allows you to set the texture of the teleporter window to anything you would like it to be. | ||
== | ==Properties== | ||
valid parameters for a LinkMaterial are: | valid parameters for a LinkMaterial are: | ||
<properties> | <properties> | ||
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#The Generic Teleporter Material | #The Generic Teleporter Material | ||
dynamicColor | dynamicColor | ||
name | name Linkdyncol | ||
red limits 0 0.25 | red limits 0 0.25 | ||
red sinusoid 2 0 1 | red sinusoid 2 0 1 | ||
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end | end | ||
textureMatrix | textureMatrix | ||
name | name Linktexmat | ||
shift 0 -0.05 | shift 0 -0.05 | ||
end | end | ||
material | material | ||
name LinkMaterial | name LinkMaterial | ||
dyncol | dyncol Linkdyncol | ||
diffuse 0 0 0 0.5 | diffuse 0 0 0 0.5 | ||
nolighting | nolighting | ||
addtexture telelink | addtexture telelink | ||
texmat | texmat Linktexmat | ||
end | end | ||
|} | |} | ||
=Hints= | |||
Nolighting is almost always a preferred option in a LinkMaterial. | |||
Revision as of 16:20, 21 December 2007
LinkMaterial allows you to set the texture of the teleporter window to anything you would like it to be.
Properties
valid parameters for a LinkMaterial are: <properties> name=LinkMaterial texture=set the texture (must be .png but don't include the extension unless on the Internet) addtexture=add a texture (again, no extension is needed) notextures=don't use textures. notexcolor=don't apply the color to the texture notexalpha=don't use the texture's alpha channel texmat=specify a texture matrix. -1 for no texture matrix. (addtexture must be used before texmat) dyncol=specify a dynamic color. -1 for no dynamic color. ambient=ambient color diffuse=diffuse (main)color color=synonym for diffuse specular=specular color emission=emission color shininess=shiny! resetmat=restore default values </properties>
Code
#The Generic Teleporter Material dynamicColor name Linkdyncol red limits 0 0.25 red sinusoid 2 0 1 green limits 0 0.25 green sinusoid 2 0.666667 1 blue limits 0 0.25 blue sinusoid 2 1.33333 1 alpha limits 0.75 0.75 end textureMatrix name Linktexmat shift 0 -0.05 end material name LinkMaterial dyncol Linkdyncol diffuse 0 0 0 0.5 nolighting addtexture telelink texmat Linktexmat end |
Hints
Nolighting is almost always a preferred option in a LinkMaterial.