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Sphere: Difference between revisions
hemi sphere |
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==Code== | ==Code== | ||
[[Image:Sphere.png|right|frame|300px|Sphere Appearance]] | [[Image:Sphere.png|right|frame|300px|Sphere Appearance]] | ||
This is a reference of all the options available in a sphere object with parameters. | |||
{| | {| | ||
| | | | ||
sphere | sphere | ||
name | name OBJECT_NAME | ||
divisions 4 | divisions 4 | ||
flatshading | flatshading | ||
hemisphere | hemisphere | ||
position | position X Y Z | ||
size | size X Y Z | ||
radius | radius RADIUS | ||
rotation | rotation ANGLE | ||
shift | shift X Y Z | ||
scale | scale X Y Z | ||
shear | shear X Y Z | ||
spin | spin ANGLE NORMAL_X Normal_Y NORMAL_Z | ||
phydrv | phydrv PHYSICS_NAME | ||
smoothbounce | smoothbounce | ||
matref | matref MATERIAL_NAME | ||
end | end | ||
|} | |} | ||
Revision as of 16:44, 3 November 2011
The sphere is a BZW Object that defines a sphere in the game arena.
Code

This is a reference of all the options available in a sphere object with parameters.
sphere name OBJECT_NAME divisions 4 flatshading hemisphere position X Y Z size X Y Z radius RADIUS rotation ANGLE shift X Y Z scale X Y Z shear X Y Z spin ANGLE NORMAL_X Normal_Y NORMAL_Z phydrv PHYSICS_NAME smoothbounce matref MATERIAL_NAME end |
Valid properties for a sphere are <properties> name=defines the name of the sphere, it is not required, and often unused divisions=defines the number of subdivisions (pieces) of the sphere flatshading=enables flat shading, smooth shading is the default hemisphere=only draw the top half of the sphere position=defines the center point of the sphere size=defines the size of the sphere radius=sets all size values to the same value rotation=defines rotation for the sphere shift=shifts the sphere (repeatable) scale=scales the sphere (repeatable) shear=shears the sphere (repeatable) spin=spins the sphere around vector n (repeatable) phydrv=attaches a physics driver to the sphere smoothbounce=makes ricochets use normals matref=defines a material for the sphere to use </properties>
Appearance
By default, the sphere is a perfect sphere, with a red brick texture around the outside. You can, however, make the sphere elongated on one side (just don't use the radius option).
History
The sphere object has been supported since BZFlag 2.0.0. In previous versions of BZFlag, this object will not work.
Editor Support
Editors that support the sphere object include Blender using the BZWTools, Wings3D using the BZW Exporter for Wings3D, and pyBZEdit. BZEdit, BZFed, and IBZEdit do NOT support the sphere.