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Meshpyr: Difference between revisions
		
		
		
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m Makes it look sharper and more consistent with similar pages.  | 
				m →Appearance:  properties formatting  | 
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| Line 19: | Line 19: | ||
Valid parameters for the Meshpyr object are:  | Valid parameters for the Meshpyr object are:  | ||
name  | ;name: name  | ||
position  | ;position: positon on map  | ||
rotation  | ;rotation: rotate on z axis  | ||
size  | ;size: size amount  | ||
matref  | ;matref: apply a material/texture here  | ||
phydrv  | ;phydrv: assign a physics driver  | ||
==Editor Support==  | ==Editor Support==  | ||
Revision as of 03:26, 28 July 2012

A meshpyr is a BZW map object that constructs a specialized mesh that has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.
Appearance
An meshpyr without a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.
meshpyr name example 1 position 0.0 0.0 0.0 size 15 15 15 rotation 0.0 matref Mymaterial phydrv MyPhydrv end  | 
Valid parameters for the Meshpyr object are:
- name
 - name
 - position
 - positon on map
 - rotation
 - rotate on z axis
 - size
 - size amount
 - matref
 - apply a material/texture here
 - phydrv
 - assign a physics driver
 
Editor Support
The meshpyr object is only fully supported by the BZWTools blender plug-in.