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{{DesignDocument}}
 
''libBZW is a proposed library that will encompass current and future [[BZW]] functionality, replacing independant implementations in various applications, including bzfs.''
''libBZW is a proposed library that will encompass current and future [[BZW]] functionality, replacing independant implementations in various applications, including bzfs.''
==Implementation==
==Implementation==
libBZW will be implemented as a static library within [[BZFlag]]. Applications/builds depending on libBZW should be within the BZFlag tree as well for sanity's sake (i.e. [[BZFS]] will depend on libBZW, and is within /bzflag/src).
libBZW will be implemented as a static library within [[BZFlag]]. Applications/builds depending on libBZW should be within the BZFlag tree as well for sanity's sake (i.e. [[BZFS]] will depend on libBZW, and is within /bzflag/src).
==Features==
*BZW file parsing
==Functionality==
libBZW will initially contain methods and functionality from the following sources:
Just so I can keep track of what files I will need initially, obtained via grep, primitive list.
Need to add summaries of functionality desired to be copied/reproduced/replicated from each file. --Lukstr
*bzflag/
**src/
***bzfs/
****'''bzfs.cxx''' -- ''Read worlds (via stream/blob or filename), retrieve WorldInfo''
****'''BZWReader.h'''
****'''BZWReader.cxx'''
****'''BZWError.cxx'''
****'''BZWError.h'''
****'''CmdLineOptions.cxx'''
***bzflag/
****'''World.cxx'''
**tools/
***modeltool/
****'''modeltool.cxx''' -- ''Creating/writing bzw files''
*bzwworkbench/
**src/
***model/
****'''BZWParser.cpp''' -- ''Cleaner parser than bzfs?''
****'''Model.cpp'''
**include/
***model/
****'''BZWParser.h'''
****'''Model.h'''
==API==
[[Category: Summer Of Code 2008]]

Latest revision as of 08:17, 10 February 2013

libBZW is a proposed library that will encompass current and future BZW functionality, replacing independant implementations in various applications, including bzfs.

Implementation

libBZW will be implemented as a static library within BZFlag. Applications/builds depending on libBZW should be within the BZFlag tree as well for sanity's sake (i.e. BZFS will depend on libBZW, and is within /bzflag/src).

Features

  • BZW file parsing

Functionality

libBZW will initially contain methods and functionality from the following sources:

Just so I can keep track of what files I will need initially, obtained via grep, primitive list.
Need to add summaries of functionality desired to be copied/reproduced/replicated from each file. --Lukstr
  • bzflag/
    • src/
      • bzfs/
        • bzfs.cxx -- Read worlds (via stream/blob or filename), retrieve WorldInfo
        • BZWReader.h
        • BZWReader.cxx
        • BZWError.cxx
        • BZWError.h
        • CmdLineOptions.cxx
      • bzflag/
        • World.cxx
    • tools/
      • modeltool/
        • modeltool.cxx -- Creating/writing bzw files
  • bzwworkbench/
    • src/
      • model/
        • BZWParser.cpp -- Cleaner parser than bzfs?
        • Model.cpp
    • include/
      • model/
        • BZWParser.h
        • Model.h

API