This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.

Meshpyr: Difference between revisions

From BZFlagWiki
Jump to navigation Jump to search
m minor wording changes
Line 2: Line 2:
A meshpyr is a [[BZW]] map object that constructs a specialized [[Mesh|mesh]] that has the geometric appearance of a [[Pyramid]]. It replaces the [[pyramid]] object as of [[BZFlag 2.0.0|v2.0.0]] and is compatible with [[material|materials]] and [[physics|physics drivers]].
A meshpyr is a [[BZW]] map object that constructs a specialized [[Mesh|mesh]] that has the geometric appearance of a [[Pyramid]]. It replaces the [[pyramid]] object as of [[BZFlag 2.0.0|v2.0.0]] and is compatible with [[material|materials]] and [[physics|physics drivers]].


==Code==
The code for a meshpyr object is as follows
{|
|
meshpyr
  position 10 20 30
  rotation 45
  size 1 2 3
  matref myMaterial
  phydrv myPhysics
end
|}


Valid parameters for a meshpyr are:
<properties>
position=defines the center of the box in X and Y and the bottom of the box in Z.
rotation=defines a rotation around the Z axis for the box, in degrees.
size=defines the distance from the center to the side of the box in X and Y, and the total height of the box in Z.
matref=reference to a predefined [[material]].
phydrv=reference to a predefined [[physics|physics driver]].
</properties>


==Appearance==
==Appearance==

Revision as of 01:34, 21 August 2007

Several meshpyr, with the one in the middle having the default texture

A meshpyr is a BZW map object that constructs a specialized mesh that has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.


Appearance

An meshpyr with out a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.

Editor Support

The meshpyr object is only fully supported by the BZWTools blender plug-in.