This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
Color(BZW): Difference between revisions
New page: A color is used in a BZFlag world (BZW) as a sub parameter for many paramters, such as materials and dynamic colors. ==Format== ===RGBA=== The basic form... |
|||
| Line 12: | Line 12: | ||
The numeric values for color can range from 0 to 1 and represent the fraction of 100% for each color channel. | The numeric values for color can range from 0 to 1 and represent the fraction of 100% for each color channel. | ||
===Pre-defined colors | ===Pre-defined colors=== | ||
BZFlag supports a number of pre-defined color names including: | BZFlag supports a number of pre-defined color names including: | ||
TODO, ADD THEM. | TODO, ADD THEM. | ||
Revision as of 16:44, 13 May 2007
A color is used in a BZFlag world (BZW) as a sub parameter for many paramters, such as materials and dynamic colors.
Format
RGBA
The basic format of a color is to define the Reg Green Blue and Alpha components of a color in the format
Reg Green Blue Alpha
As an example to define pure red, the color would be defined as follows:
1 0 0 1
This would define a color of 100% pure red and 100% opacity.
The numeric values for color can range from 0 to 1 and represent the fraction of 100% for each color channel.
Pre-defined colors
BZFlag supports a number of pre-defined color names including:
TODO, ADD THEM.
History
Colors were added with Materials in BZFlag 2.0.0.
Editor Support
Color support is dependent on the support for the containing features in any specific editor.