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Meshpyr: Difference between revisions

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==Appearance==
==Appearance==
An meshpyr with out a material definition will use the default material used by a standard [[pyramid]] object. Geometrically a meshpyr is identical to a standard [[pyramid]] object.
An meshpyr with out a material definition will use the default material used by a standard [[pyramid]] object. Geometrically a meshpyr is identical to a standard [[pyramid]] object.
meshpry
name example 1
position 0.0 0.0 0.0
size 15 15 15
rotation 0.0
matref Mymaterial
phydrv MyPhydrv
end
name=name
position=positon on map
rotation=rotate on z axis
size=size amount
matref=apply a material/texture here
phydrv=assign a physics driver


==Editor Support==
==Editor Support==

Revision as of 01:37, 21 August 2007

Several meshpyr, with the one in the middle having the default texture

A meshpyr is a BZW map object that constructs a specialized mesh that has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.


Appearance

An meshpyr with out a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.

meshpry name example 1 position 0.0 0.0 0.0 size 15 15 15 rotation 0.0 matref Mymaterial phydrv MyPhydrv end

name=name position=positon on map rotation=rotate on z axis size=size amount matref=apply a material/texture here phydrv=assign a physics driver

Editor Support

The meshpyr object is only fully supported by the BZWTools blender plug-in.