This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.

Meshpyr: Difference between revisions

From BZFlagWiki
Jump to navigation Jump to search
m Appearance: meshpry?
Line 7: Line 7:
An meshpyr with out a material definition will use the default material used by a standard [[pyramid]] object. Geometrically a meshpyr is identical to a standard [[pyramid]] object.
An meshpyr with out a material definition will use the default material used by a standard [[pyramid]] object. Geometrically a meshpyr is identical to a standard [[pyramid]] object.


     meshpry
     meshpyr
     name example 1
     name example 1
     position 0.0 0.0 0.0
     position 0.0 0.0 0.0

Revision as of 04:43, 25 September 2007

Several meshpyr, with the one in the middle having the default texture

A meshpyr is a BZW map object that constructs a specialized mesh that has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.


Appearance

An meshpyr with out a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.

   meshpyr
   name example 1
   position 0.0 0.0 0.0
   size 15 15 15 
   rotation 0.0
   matref Mymaterial
   phydrv MyPhydrv
   end
 name=name
 position=positon on map
 rotation=rotate on z axis
 size=size amount
 matref=apply a material/texture here
 phydrv=assign a physics driver

Editor Support

The meshpyr object is only fully supported by the BZWTools blender plug-in.