This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
Meshpyr: Difference between revisions
Jump to navigation
Jump to search
m Makes it look sharper and more consistent with similar pages. |
m →Appearance: properties formatting |
||
| Line 19: | Line 19: | ||
Valid parameters for the Meshpyr object are: | Valid parameters for the Meshpyr object are: | ||
name | ;name: name | ||
position | ;position: positon on map | ||
rotation | ;rotation: rotate on z axis | ||
size | ;size: size amount | ||
matref | ;matref: apply a material/texture here | ||
phydrv | ;phydrv: assign a physics driver | ||
==Editor Support== | ==Editor Support== | ||
Revision as of 03:26, 28 July 2012

A meshpyr is a BZW map object that constructs a specialized mesh that has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.
Appearance
An meshpyr without a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.
meshpyr name example 1 position 0.0 0.0 0.0 size 15 15 15 rotation 0.0 matref Mymaterial phydrv MyPhydrv end |
Valid parameters for the Meshpyr object are:
- name
- name
- position
- positon on map
- rotation
- rotate on z axis
- size
- size amount
- matref
- apply a material/texture here
- phydrv
- assign a physics driver
Editor Support
The meshpyr object is only fully supported by the BZWTools blender plug-in.