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Meshpyr

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Revision as of 22:27, 16 April 2007 by Joevano (talk | contribs) (minor wording changes)
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Several meshpyr, with the one in the middle having the default texture

A meshpyr is a BZW map object that constructs a specialized mesh that has the geometric appearance of a Pyramid. It replaces the pyramid object as of v2.0.0 and is compatible with materials and physics drivers.

Code

The code for a meshpyr object is as follows

meshpyr
 position 10 20 30
 rotation 45
 size 1 2 3
 matref myMaterial
 phydrv myPhysics
end

Valid parameters for a meshpyr are: <properties> position=defines the center of the box in X and Y and the bottom of the box in Z. rotation=defines a rotation around the Z axis for the box, in degrees. size=defines the distance from the center to the side of the box in X and Y, and the total height of the box in Z. matref=reference to a predefined material. phydrv=reference to a predefined physics driver. </properties>

Appearance

An meshpyr with out a material definition will use the default material used by a standard pyramid object. Geometrically a meshpyr is identical to a standard pyramid object.

Editor Support

The meshpyr object is only fully supported by the BZWTools blender plug-in.