This wiki was in read-only mode for many years, but can now be edited again. A lot of information will need to be updated.
2.4 Releases
Starting with BZFlag version 2.4.0 "Wake the Dead", released on 07/03/2011.
This new major version is incompatible with previous versions of the game. It should be noted that this is the first version of BZFlag that had a development plan and release schedule.
This also introduced a game mode and settings, a more consistent and stable server API, and an enhanced server list and authentication.
- The ability to turn off teamkilling on the server
- The OpenFFA game mode which is a teamless FFA, meaning you can shoot anyone regardless of color
- Per-object ricochet, which lets map authors selectively enable ricochet for individual objects
- Removal of local authentication
- Ability for the server to force flags to be hidden on the radar
- Fog can not be turned off
- The screenshot code does not lag the client badly anymore
- The ID flag identification was moved to the server
- Public servers must have a -publickey
- Polls only count users that are able to vote
For server owners, a detailed guide for migrating server configurations is provided here: BZFS 2.4 Upgrade
For plugin writers, a detailed guide for updating plugins is provided here: BZFS API 2.4 Upgrade
Articles in category "Releases"
These are the many releases of BZFlag, starting with the current release.
| Release Version: | Release Date: |
| BZFlag 2.4.30 | 2025-03-16 |
| BZFlag 2.4.28 | 2025-02-24 |
| BZFlag 2.4.26 | 2022-11-20 |
| BZFlag 2.4.24 | 2022-03-08 |
| BZFlag 2.4.22 | 2021-02-27 |
| BZFlag 2.4.20 | 2020-04-24 |
| BZFlag 2.4.18 | 2018-10-18 |
| BZFlag 2.4.16 | 2018-09-23 |
| BZFlag 2.4.14 | 2018-05-02 |
| BZFlag 2.4.12 | 2017-10-29 |
| BZFlag 2.4.10 | 3/12/2017 |
| BZFlag 2.4.8 | 10/10/2016 |
| BZFlag 2.4.6 | 06/27/2016 |
| BZFlag 2.4.4 | 02/15/2016 |
| BZFlag 2.4.2 | 07/28/2012 |
| BZFlag 2.4.0 | 07/03/2011 |